教学、会议、展厅大并发无线互联网直播同屏实现之LibEasyScreenLive通过GDI方式实现屏幕捕获采集方法介绍

本文主要是介绍教学、会议、展厅大并发无线互联网直播同屏实现之LibEasyScreenLive通过GDI方式实现屏幕捕获采集方法介绍,希望对大家解决编程问题提供一定的参考价值,需要的开发者们随着小编来一起学习吧!

EasyScreenLive功能介绍

EasyScreenLive是一款简单、高效、稳定的集采集,编码,组播,推流和流媒体RTSP服务于一身的同屏功能组件,具低延时,高效能,低丢包等特点。目前支持Windows,Android平台,通过EasyScreenLive我们就可以避免接触到稍显复杂的音视频源采集,编码和流媒体推送以及RTSP/RTP/RTCP/RTMP服务流程,只需要调用EasyScreenLive的几个API接口,就能轻松、稳定地把流媒体音视频数据RTMP推送给EasyDSS服务器以及发布RTSPServer服务, RTSP同屏服务支持组播和单播两种模式。

EasyScreenLive

LibEasyScreenLive通过GDI方式实现屏幕捕获采集

windows端最通用的屏幕捕获方式就是通过GDI(图形设备接口)获取桌面的设备上下文DC,然后将其内容转换为RGB位图,从而转换成视频帧实现屏幕的采集,GDI是一种微软较为古老的技术,其采集效率相对较低,不过实现30fps帧率的桌面采集还是绰绰有余的,而且在设备性能较差或者操作系统版本较低的系统上也能兼容。

LibEasyScreenLive通过GDI方式实现屏幕捕获采集的实现主要是通过CCaptureScreen类实现,该类声明如下:

class CCaptureScreen
{
public:CCaptureScreen(void);~CCaptureScreen(void);public://Interface Functionint SetCaptureCursor(bool bShow);int Init(HWND hShowWnd);void UnInit();int StartScreenCapture(int nCapMode = 2, int fps = 25);void StopScreenCapture();void GetCaptureScreenSize(int& nWidth, int& nHeight );//设置捕获数据回调函数void SetCaptureScreenCallback(CaptureScreenCallback callBack, void * pMaster);BOOL IsInCapturing(){return m_bCapturing;}public:
////屏幕捕获帧主函数//Use these 2 functions to create frames and free framesvoid* CaptureScreenFrame(int left,int top,int width, int height,int tempDisableRect);void FreeFrame(void*) ;void InsertHighLight(HDC hdc,int xoffset, int yoffset);//inner call functionBOOL isRectEqual(RECT a, RECT b);void SaveBitmapCopy(HDC hdc,HDC hdcbits, int x, int y, int sx, int sy);void RestoreBitmapCopy(HDC hdc,HDC hdcbits, int x, int y, int sx, int sy) ;void DeleteBitmapCopy();void NormalizeRect(LPRECT prc);void FixRectSizePos(LPRECT prc,int maxxScreen, int maxyScreen);//Mouse Capture functions HCURSOR FetchCursorHandle();HANDLE Bitmap2Dib(HBITMAP, UINT);//创建线程进行屏幕捕获int CreateCaptureScreenThread();static UINT WINAPI CaptureScreenThread(LPVOID pParam);void CaptureVideoProcess();
};

主要桌面采集流程在线程CaptureScreenThread中实现,采集线程执行体函数实现代码如下:

void CCaptureScreen::CaptureVideoProcess()
{int top=m_rcUse.top;int left=m_rcUse.left;int width=m_rcUse.right-m_rcUse.left+1;int height=m_rcUse.bottom - m_rcUse.top + 1;//  [1/27/2016 SwordTwelve]//长宽做一下修正,修正为16的倍数int nDivW = width%16;int nDivH = height%16;if (nDivW<8)width -= nDivW;elsewidth += (16 - nDivW);if (nDivH<8)height -= nDivH;elseheight += (16 - nDivH);if (width>m_nMaxxScreen){width = m_nMaxxScreen;}if (height>m_nMaxyScreen){height = m_nMaxyScreen;}//设置捕获帧率int nFps = m_nFps;/*LPBITMAPINFOHEADER*/VOID*  alpbi = NULL;RECT panrect_current;RECT panrect_dest;if (m_bAutopan) {panrect_current.left = left;panrect_current.top = top;panrect_current.right = left + width - 1;panrect_current.bottom = top + height - 1;}_LARGE_INTEGER	nowTime;_LARGE_INTEGER	lastTime;LARGE_INTEGER	cpuFreq;		//cpu频率timeBeginPeriod(1);QueryPerformanceFrequency(&cpuFreq);timeEndPeriod(1);//Into Capture Loopwhile (m_bCapturing){timeBeginPeriod(1);QueryPerformanceCounter(&lastTime);timeEndPeriod(1);//Autopanif ((m_bAutopan) && (width < m_nMaxxScreen) && (height < m_nMaxyScreen)){POINT xPoint;GetCursorPos(&xPoint);int extleft = ((panrect_current.right - panrect_current.left)*1)/4 + panrect_current.left;int extright = ((panrect_current.right - panrect_current.left)*3)/4 + panrect_current.left;int exttop = ((panrect_current.bottom - panrect_current.top)*1)/4 + panrect_current.top;int extbottom = ((panrect_current.bottom - panrect_current.top)*3)/4 + panrect_current.top;				if (xPoint.x  < extleft )  //need to pan left{panrect_dest.left = xPoint.x - width/2;panrect_dest.right = panrect_dest.left +  width - 1;if (panrect_dest.left < 0) {panrect_dest.left = 0;panrect_dest.right = panrect_dest.left +  width - 1;}}else if (xPoint.x  > extright ) //need to pan right{ panrect_dest.left = xPoint.x - width/2;						panrect_dest.right = panrect_dest.left +  width - 1;if (panrect_dest.right >= m_nMaxxScreen){panrect_dest.right = m_nMaxxScreen - 1;panrect_dest.left  = panrect_dest.right - width + 1;	}}else {panrect_dest.right = panrect_current.right;panrect_dest.left  = panrect_current.left;}if (xPoint.y  < exttop )  //need to pan up{panrect_dest.top = xPoint.y - height/2;panrect_dest.bottom = panrect_dest.top +  height - 1;if (panrect_dest.top < 0) {panrect_dest.top = 0;panrect_dest.bottom = panrect_dest.top +  height - 1;}}else if (xPoint.y  > extbottom ) { //need to pan downpanrect_dest.top = xPoint.y - height/2;						panrect_dest.bottom = panrect_dest.top +  height - 1;if (panrect_dest.bottom >= m_nMaxyScreen){panrect_dest.bottom = m_nMaxyScreen - 1;panrect_dest.top  = panrect_dest.bottom - height + 1;	}}else {panrect_dest.top = panrect_current.top;panrect_dest.bottom  = panrect_current.bottom;}//Determine Pan Valuesint xdiff,ydiff;xdiff = panrect_dest.left - panrect_current.left;ydiff = panrect_dest.top - panrect_current.top;if (abs(xdiff) < m_nAutopanSpeed) {panrect_current.left += xdiff;}else{if (xdiff<0) panrect_current.left -= m_nAutopanSpeed;elsepanrect_current.left += m_nAutopanSpeed;}if (abs(ydiff) < m_nAutopanSpeed){panrect_current.top += ydiff;}else{if (ydiff<0) panrect_current.top -= m_nAutopanSpeed;elsepanrect_current.top += m_nAutopanSpeed;}				panrect_current.right = panrect_current.left + width - 1;panrect_current.bottom =  panrect_current.top + height - 1;alpbi=CaptureScreenFrame(panrect_current.left,panrect_current.top,width, height,0);					}elsealpbi=CaptureScreenFrame(left,top,width, height,0);	#if 1if (m_hMainWnd&&IsWindowVisible(m_hMainWnd)&&IsWindow(m_hMainWnd)){RECT rcClient;::GetClientRect(m_hMainWnd, &rcClient);if (rcClient.right-rcClient.left>0&&rcClient.bottom-rcClient.top>0){vdev_setrect(m_videoRender, rcClient.left, rcClient.top, rcClient.right, rcClient.bottom);// Capture Data callBack//测试显示void* buffer = NULL;int stride = 0;vdev_request (m_videoRender, &buffer, &stride);int swnew = ((VDEV_COMMON_CTXT*)m_videoRender)->sw;int shnew = ((VDEV_COMMON_CTXT*)m_videoRender)->sh;//memcpy(buffer, alpbi, width*height*3);vdev_convert(AV_PIX_FMT_BGR24, width, height, alpbi, AV_PIX_FMT_RGB32, swnew, shnew, (unsigned char**)&buffer);vdev_post (m_videoRender, clock());}}if (m_pCallback&&m_pMaster){ScreenCapDataInfo sCapScreenInfo;sCapScreenInfo.nWidth = width;sCapScreenInfo.nHeight = height;sCapScreenInfo.nDataType = 24;strcpy(sCapScreenInfo.strDataType, "RGB24");m_pCallback(m_nId, (unsigned char*)(alpbi), /*alpbi->biSizeImage*/m_dibBufferLen, 1, &sCapScreenInfo, m_pMaster);} 
#endiftimeBeginPeriod(1);QueryPerformanceCounter(&nowTime);timeEndPeriod(1);if (cpuFreq.QuadPart < 1)	cpuFreq.QuadPart = 1;int lInterval = (int)(((nowTime.QuadPart - lastTime.QuadPart) / (double)cpuFreq.QuadPart * (double)1000));//Slowly thread By framerateint nDelay = 1000/nFps - lInterval;#if 0char sMsg[64] = {0,};sprintf(sMsg, "lInterval = %d   nFps =%d  nDelay = %d\r\n", lInterval, nFps, nDelay);OutputDebugStringA( sMsg );
#endifif (nDelay>0){Sleep(nDelay);}}
}

其中,通过GDI获取屏幕DC并将其内容转换为RGB图像实现核心函数如下:

void* CCaptureScreen::CaptureScreenFrame(int left,int top,int width, int height,int tempDisableRect)
{//获取桌面屏幕设备DCHDC hScreenDC = ::GetDC(NULL);HDC hMemDC = ::CreateCompatibleDC(hScreenDC);     HBITMAP hbm;hbm = CreateCompatibleBitmap(hScreenDC, width, height);HBITMAP oldbm = (HBITMAP) SelectObject(hMemDC, hbm);	 BitBlt(hMemDC, 0, 0, width, height, hScreenDC, left, top, SRCCOPY);	 	//Get Cursor PosPOINT xPoint; GetCursorPos( &xPoint ); HCURSOR hcur= FetchCursorHandle();xPoint.x-=left;xPoint.y-=top;//Draw the HighLight	if (m_bHighlightCursor==1){	POINT highlightPoint; 		highlightPoint.x = xPoint.x -64 ;highlightPoint.y = xPoint.y -64 ;		InsertHighLight( hMemDC, highlightPoint.x, highlightPoint.y);}//Draw the Cursor	if (m_bRecordCursor==1){ICONINFO iconinfo ;	BOOL ret;ret	= GetIconInfo( hcur,  &iconinfo ); if (ret) {xPoint.x -= iconinfo.xHotspot;xPoint.y -= iconinfo.yHotspot;//need to delete the hbmMask and hbmColor bitmaps//otherwise the program will crash after a while after running out of resourceif (iconinfo.hbmMask) DeleteObject(iconinfo.hbmMask);if (iconinfo.hbmColor) DeleteObject(iconinfo.hbmColor);}		// 修正鼠标信息 [7/19/2018 SwordTwelve]	 ::DrawIcon( hMemDC,  xPoint.x*m_fScreenxScale,  xPoint.y*m_fScreenyScale, hcur); 							}SelectObject(hMemDC,oldbm);    			void* pBM_HEADER = /*(LPBITMAPINFOHEADER)*/(Bitmap2Dib(hbm, 24));	//m_nColorBits//LPBITMAPINFOHEADER pBM_HEADER = (LPBITMAPINFOHEADER)GlobalLock(Bitmap2Dib(hbm, 24));	if (pBM_HEADER == NULL) { return NULL;}    DeleteObject(hbm);			DeleteDC(hMemDC);	ReleaseDC(NULL,hScreenDC) ;	return pBM_HEADER;
}

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