maya 菜单命令快速查找插件(二) tjh_find_menus发布

2024-04-02 14:48

本文主要是介绍maya 菜单命令快速查找插件(二) tjh_find_menus发布,希望对大家解决编程问题提供一定的参考价值,需要的开发者们随着小编来一起学习吧!

之前发布过一版快速maya菜单查找插件tjh_quickfind_menus,主要用于查找浏览过的菜单命令,并具备运行及保存历史功能。后来发现maya官方也提供了一个快速查找工具,在help主菜单栏里 叫做find menu ,如下图:
在这里插入图片描述
但是这个工具,只能显示命令所在位置,不能快速运行。如下图:
在这里插入图片描述
于是对官方版添加了 快速运行,及将命令添加到 工具架shelf的功能。如下图:
在这里插入图片描述
可以看到,在原有查找菜单位置后,增加了菜单执行的命令,和菜单内部ui名。
通过选则命令名,右键菜单中弹出快捷菜单,选择运行,即可快速执行此菜单命令。如下图:

在这里插入图片描述
选择菜单ui名,并运行右键快捷菜单,可以将此菜单添加到shelf工具架中,如下图:
在这里插入图片描述
在这里插入图片描述

好了,下面把mel源码与大家分享,其中注明了修改过的部分:

proc int menuInMenuSet( string $menuSet, string $menu ){// Get the list of menus in the setstring $menusArray[] = `menuSet -query -menuArray $menuSet`;int $i;int $menusArraySize = size($menusArray);// Go through all the menus in the set ...for ($i = 0; $i < $menusArraySize; $i++) {if( $menu == $menusArray[$i] ){return true;}}// If we get to this point we could not find the menureturn false;
}global proc string getMenuSetPrefix( string $menu ){// Get the list of menu sets	string $menuSetList[] = `menuSet -allMenuSets`;// Search for the menufor ( $aMenuSet in $menuSetList ){if( $aMenuSet == "commonMenuSet" ){if( menuInMenuSet( $aMenuSet, $menu ) ){return "";	// Don't use a prefix for the common menuset}} else {if( menuInMenuSet( $aMenuSet, $menu ) ){return ("[" + `menuSet -query -label $aMenuSet` + "] ");}}}// If we get to this point we could not find the menu setreturn "";
}global proc int searchOneMenu( string $rootMenu, string $thisMenu, string $searchString, string $path)
{global string $gMainWindow;setParent $gMainWindow;int $numItems = `menu -q -ni $thisMenu`;if ($numItems == 0) { // Try to build the menustring $pmCmd = `menu -q -pmc $thisMenu`;catch(eval($pmCmd));$numItems = `menu -q -ni $thisMenu`;}if ($numItems == 0) return 0;int $gotOne = 0;string $items[] = `menu -q -ia $thisMenu`;setParent -m $thisMenu;for ($i=0; $i < $numItems; ++$i) {// Handle option boxesif (`menuItem -q -iob $items[$i]`) continue;// Handle the dividersif (`menuItem -q -d $items[$i]`) continue;string $label = `menuItem -q -l $items[$i]`;string $cmd = `menuItem -q -c $items[$i]`;string $menuLabel;if (!`checkBox -q -v searchCaseSensitive`) {$menuLabel = tolower ($label);} else {$menuLabel = $label;}// Remove the ... on menu items$menuLabel = substituteAllString($menuLabel, ".", "");if (`gmatch $menuLabel $searchString`) {if( !startsWith($path, "[" ) ){// getMenuSetPrefix is time consuming, so we only add the menu set// prefix to the path if we have found a match$path = getMenuSetPrefix( $rootMenu ) + $path;}tjh修改添加 ////添加 命令 执行字符string $cmd = ` menuItem -q -c $items[$i] `;string $fullPath = ` menuItem -q -c $items[$i] `;if($cmd != ""){                                $cmd =  "      MEL_CMD:  "+$cmd  + "      FUll_UI_PATH:  "+$items[$i] ;                                }/// scrollField -edit -it ($path+$label+$cmd+"\n")  源码// scrollField -edit -it ($path+$label+"\n")searchResultsTextField;                       $gotOne = 1;} if (`menuItem -q -sm $items[$i]`) {// Check for submenusstring $newPath = $path+$label+"->";if (searchOneMenu( $rootMenu, $items[$i], $searchString, $newPath)) {$gotOne = 1;}}setParent -m ..;}return $gotOne ;
}global proc int oldMenuSearch (string $searchString)
{int $retVal = false;float $version = `  getApplicationVersionAsFloat ()  ` ;string $msg;string $renamedPrefix;string $movedPrefix;string $removedPrefix;// Note: The missing break statements in the outer loop	are intentional// If the item isn't found for the current version, look at old versions.// Additions to this should always put new versions at the top.switch ($version) { 	// Maya 8.0 cases//case 8.0:$retVal = true;global string $gPolygonsSelectMenu;global string $gPolygonsMeshMenu;global string $gPolygonsEditMeshMenu;global string $gPolygonsProxyMenu;global string $gPolygonsNormalsMenu;global string $gPolygonsColorMenu;global string $gPolygonsCreateUVsMenu;global string $gPolygonsEditUVsMenu;string $windowLocCmd	= "getMenuSetPrefix( $gMainWindowMenu )";string $selectLocCmd 	= "getMenuSetPrefix( $gPolygonsSelectMenu )";string $meshLocCmd 		= "getMenuSetPrefix( $gPolygonsMeshMenu )";string $editMeshLocCmd 	= "getMenuSetPrefix( $gPolygonsEditMeshMenu )";string $proxyLocCmd 	= "getMenuSetPrefix( $gPolygonsProxyMenu )";string $normalsLocCmd 	= "getMenuSetPrefix( $gPolygonsNormalsMenu )";string $colorLocCmd		= "getMenuSetPrefix( $gPolygonsColorMenu )";string $createUVsLocCmd = "getMenuSetPrefix( $gPolygonsCreateUVsMenu )";string $editUVsLocCmd 	= "getMenuSetPrefix( $gPolygonsEditUVsMenu )";$renamedPrefix 	= (uiRes("m_findMenuItem.kRenamedPrefix8"));$movedPrefix 	= (uiRes("m_findMenuItem.kMovedPrefix8"));$removedPrefix 	= (uiRes("m_findMenuItem.kRemovedPrefix8"));switch ($searchString) {//// Renamed items//// Select menu renames//case "*selection constraints*":$msg = 	$renamedPrefix + eval( $editMeshLocCmd ) + (uiRes("m_findMenuItem.kNewPolySelectionConstraints"));break;// Edit Mesh menu renames//case "*extrude face*":case "*extrude edge*":case "*extrude vertex*":$msg = 	$renamedPrefix + eval( $editMeshLocCmd ) + (uiRes("m_findMenuItem.kNewPolyExtrude"));break;case "*bridge edge*":$msg = 	$renamedPrefix + eval( $editMeshLocCmd ) + (uiRes("m_findMenuItem.kNewPolyBrEdge"));break;case "*move component*":$msg = 	$renamedPrefix + eval( $editMeshLocCmd ) +  (uiRes("m_findMenuItem.kNewPolyMoveComp"));break;case "*poke faces*":$msg = 	$renamedPrefix + eval( $editMeshLocCmd ) + (uiRes("m_findMenuItem.kNewPolyPokeFaces"));break;case "*wedge faces*":$msg = 	$renamedPrefix + eval( $editMeshLocCmd ) +  (uiRes("m_findMenuItem.kNewPolyWedgeFaces"));break;case "*split vertex*":$msg = 	$renamedPrefix + eval( $editMeshLocCmd ) +  (uiRes("m_findMenuItem.kNewPolySplitVtx"));break;case "*merge vertices*":case "*merge multiple edges*":$msg = 	$renamedPrefix + eval( $editMeshLocCmd ) + (uiRes("m_findMenuItem.kNewPolyMrgVtxEdges"));break;case "*delete edge*":case "*delete vertex*":$msg = 	$renamedPrefix + eval( $editMeshLocCmd ) +  (uiRes("m_findMenuItem.kNewPolyDeleteEdgVtx"));break;case "*subdivide*":$msg = 	$renamedPrefix + eval( $editMeshLocCmd ) +  (uiRes("m_findMenuItem.kNewSubdivide"));break;case "*split edge ring tool*":$msg = 	$renamedPrefix + eval( $editMeshLocCmd ) + (uiRes("m_findMenuItem.kNewPolySplEdgRngTool"));break;case "*duplicate edge loop tool*":$msg = 	$renamedPrefix + eval( $editMeshLocCmd ) + (uiRes("m_findMenuItem.kNewPolyDuplicateEdgeLoopTool"));break;			// Mesh menu renames//case "*transfer*":$msg = 	$renamedPrefix + eval( $meshLocCmd ) + (uiRes("m_findMenuItem.kNewPolyTransfer"));break;			// Proxy menu renames//case "*subdiv polygons*":$msg = 	$renamedPrefix + eval( $proxyLocCmd ) + (uiRes("m_findMenuItem.kNewPolySubdivPolyTool"));break;case "*unmirror subdiv polygons*":$msg = 	$renamedPrefix + eval( $proxyLocCmd ) + (uiRes("m_findMenuItem.kNewPolyUnmirrorSubdivPolyTool"));break;case "*poly crease tool*":$msg = 	$renamedPrefix + eval( $proxyLocCmd ) + (uiRes("m_findMenuItem.kNewPolyCreaseTool"));break;case "*soften/harden*":string $normalsLoc = eval( $normalsLocCmd );$msg = 	$renamedPrefix + $normalsLoc + (uiRes("m_findMenuItem.kNewPolySoftHarden1")) + $normalsLoc +(uiRes("m_findMenuItem.kNewPolySoftHarden2")) + $normalsLoc +(uiRes("m_findMenuItem.kNewPolySoftHarden3"));break;// Color menu renames//case "*set vertex color key*":$msg = 	$renamedPrefix + eval( $colorLocCmd ) + (uiRes("m_findMenuItem.kNewPolySetKeyframeForVertexColor"));break;// Create UVs menu renamescase "*create uvs based on camera*":$msg = 	$renamedPrefix + eval( $createUVsLocCmd ) + (uiRes("m_findMenuItem.kNewPolyCameraMapping"));break;// Edit UVs menu renames//case "*normalize uvs*":$msg = 	$renamedPrefix + eval( $editUVsLocCmd ) + (uiRes("m_findMenuItem.kNewPolyNormalizeUVs"));break;case "*unitize uvs*":$msg = 	$renamedPrefix + eval( $editUVsLocCmd ) + (uiRes("m_findMenuItem.kNewPolyUnitizeUVs"));break;case "*flip uvs*":$msg = 	$renamedPrefix + eval( $editUVsLocCmd ) + (uiRes("m_findMenuItem.kNewPolyFlipUVs"));break;case "*rotate uvs*":$msg = 	$renamedPrefix + eval( $editUVsLocCmd ) + (uiRes("m_findMenuItem.kNewPolyRotateUVs"));break;case "*grid uvs*":$msg = 	$renamedPrefix + eval( $editUVsLocCmd ) + (uiRes("m_findMenuItem.kNewPolyGridUVs"));break;case "*align uvs*":$msg = 	$renamedPrefix + eval( $editUVsLocCmd ) + (uiRes("m_findMenuItem.kNewPolyAlignUVs"));break;case "*relax uvs*":$msg = 	$renamedPrefix + eval( $editUVsLocCmd ) + (uiRes("m_findMenuItem.kNewPolyRelaxUVs"));break;case "*unfold uvs*":$msg = 	$renamedPrefix + eval( $editUVsLocCmd ) + (uiRes("m_findMenuItem.kNewPolyUnfoldUVs"));break;case "*layout uvs*":$msg = 	$renamedPrefix + eval( $editUVsLocCmd ) +  (uiRes("m_findMenuItem.kNewPolyLayoutUVs"));break;case "*cut uvs*":$msg = 	$renamedPrefix + eval( $editUVsLocCmd ) + (uiRes("m_findMenuItem.kNewPolyCutUVs"));break;case "*sew uvs*":$msg = 	$renamedPrefix + eval( $editUVsLocCmd ) + (uiRes("m_findMenuItem.kNewPolySewUVs"));break;case "*move and sew uvs*":$msg = 	$renamedPrefix + eval( $editUVsLocCmd ) + (uiRes("m_findMenuItem.kNewPolyMoveAndSewUVs"));break;// Tool option items//case "*convert selection*":case "*create meshes single sided*":case "*smart command settings*":$msg = 	$movedPrefix +eval( $windowLocCmd ) + (uiRes("m_findMenuItem.kNewPolyToolOptions"));break;// Removed items//case "*keep new	faces planar*":$msg = 	$removedPrefix +(uiRes("m_findMenuItem.kNewPolyNewFacesPlanar")); break;default:$retVal = false;break;}if ($retVal) break;// Maya 7.0, 6.5, 6.0, 5.0 cases//case 7.0:case 6.5:case 6.0:case 5.0:// Maya 4.0 cases//case 4.0:$retVal = true;$renamedPrefix 	= (uiRes("m_findMenuItem.kRenamedPrefix4"));$removedPrefix 	= (uiRes("m_findMenuItem.kRemovedPrefix4"));switch ($searchString) {//// Removed items//case "*layer bar*":case "*display layer editor*":$msg = 	$removedPrefix +(uiRes("m_findMenuItem.kDisplayLayerEditor"));break;case "*uninstall current settings*":$msg = 	$renamedPrefix + (uiRes("m_findMenuItem.kUninstallCurrentSettings"));break;default:$retVal = false;break;}if ($retVal) break;// Maya 3.0 cases//case 3.0:$retVal = true;$renamedPrefix 	= (uiRes("m_findMenuItem.kRenamedPrefix3"));$removedPrefix 	= (uiRes("m_findMenuItem.kRemovedPrefix3"));switch ($searchString) {//// Removed items//case "*create display layer*":$msg = 	$removedPrefix + (uiRes("m_findMenuItem.kCreateDisplayLayer"));break;// No helpful suggestions for thesecase "*shading groups*":case "*show edits one level finer*":case "*run-up and cache*":case "*cache current frame*":$msg = $removedPrefix;break;case "*reverse and propagate*":$msg = 	$removedPrefix +(uiRes("m_findMenuItem.kReverseAndPropagate"));break;case "*nurbs geometry*":$msg = 	$removedPrefix +(uiRes("m_findMenuItem.kNurbsGeometry"));break;case "*add air*":case "*add drag*":case "*add gravity*":case "*add newton*":case "*add radial*":case "*add turbulence*":case "*add uniform*":case "*add vortex*":$msg = 	$removedPrefix +(uiRes("m_findMenuItem.kAttachFields"));break;//// Renamed items//case "*add emitter*":$msg = 	$renamedPrefix +(uiRes("m_findMenuItem.kAddEmitter"));break;case "*connect to field*":$msg = 	$renamedPrefix +(uiRes("m_findMenuItem.kConnectToField"));break;case "*connect to emitter*":$msg = 	$renamedPrefix +(uiRes("m_findMenuItem.kConnectToEmitter"));break;case "*connect to collision*":$msg = 	$renamedPrefix +(uiRes("m_findMenuItem.kConnectToCollision"));break;case "*add to owner*":$msg = 	$renamedPrefix +(uiRes("m_findMenuItem.kAddToOwner"));break;case "*scene caching*":$msg = 	$renamedPrefix +(uiRes("m_findMenuItem.kSceneCaching"));break;case "*show only viewing panes*":$msg = 	$renamedPrefix +(uiRes("m_findMenuItem.kViewingPanes"));break;case "*show all panes*":$msg = 	$renamedPrefix +(uiRes("m_findMenuItem.kShowAllPanes"));break;case "*display poly count*":$msg = 	$renamedPrefix +(uiRes("m_findMenuItem.kDisplayPolyCount"));break;case "*set normal*":$msg = 	$renamedPrefix +(uiRes("m_findMenuItem.kSetNormal"));break;case "*show edits at current level*":$msg = 	$renamedPrefix +(uiRes("m_findMenuItem.kShowEditsAtCurrentLevel"));break;case "*refine display region*":$msg = 	$renamedPrefix +(uiRes("m_findMenuItem.kRefineDisplayRegion"));break;case "*expand display region*":$msg = 	$renamedPrefix +(uiRes("m_findMenuItem.kExpandDisplayRegion"));break;case "*ui preferences*":case "*general preferences*":$msg = 	$renamedPrefix +(uiRes("m_findMenuItem.kPreferences"));break;default:$retVal = false;break;}if ($retVal) break;}if ($retVal) {scrollField -edit -insertText ($msg + "\n") searchResultsTextField;}return $retVal;
}global proc searchAllMenus (string $searchStringArg)
{if ($searchStringArg == "") {scrollField -edit -text (uiRes("m_findMenuItem.kEnterAString"))searchResultsTextField;return;}// Clear any old searchesscrollField -edit -clear searchResultsTextField;string $searchString;if (!`checkBox -q -v searchCaseSensitive`) {$searchString = tolower($searchStringArg);} else {$searchString = $searchStringArg;}$searchString = "*"+$searchString+"*";global string $gSearchLastString;$gSearchLastString = $searchStringArg;global string $gMainWindow;int $numMenus = `window -q -nm $gMainWindow`;// This should never tbe trueif ($numMenus < 1 ) exit;waitCursor -state on;string $aMenu;string $menuLabel;string $menuList[] = `window -q -ma $gMainWindow`;// Append all menu from the viewportstring $modelPanelLayoutName = `modelPanel -q -control modelPanel1`;string $modelPanelMenuList[] = `menuBarLayout  -q -menuArray $modelPanelLayoutName`;	appendStringArray($menuList, $modelPanelMenuList, size($modelPanelMenuList));    string $path;int $gotOne = 0;int $gotOldOne = 0;for ($aMenu in $menuList) {// Make sure nothing really strange is going onif (!`menu -exists $aMenu`) continue;$menuLabel = `menu -q -l $aMenu`;// Skip the hotbox menusstring $s = match("Hotbox", $menuLabel);if ($s == "Hotbox") continue;if ($aMenu == "HotBoxRecentCommandsMenu") continue;$path = $menuLabel+"->";if (searchOneMenu($aMenu, $aMenu, $searchString, $path)) {$gotOne = 1;}}// Add newline between results and old menu itemsif( $gotOne ){scrollField -edit -insertText "\n" searchResultsTextField;}// Search for old menu items$gotOldOne = `oldMenuSearch ($searchString)`;// Add newline between results and No more matches found messageif( $gotOldOne ){scrollField -edit -insertText "\n" searchResultsTextField;}if( $gotOne || $gotOldOne ){scrollField -edit -insertText (uiRes("m_findMenuItem.kNoMatches"))searchResultsTextField;} else {// If nothing was found then help a littlescrollField -edit -text (uiRes("m_findMenuItem.kUseWildcard"))searchResultsTextField;}waitCursor -state off;
}global proc tjh_find_menus ()
{global string $gSearchLastString = "";//	If the window already exists then just show it and return.//if (`window -exists menuSearchWindow`) {showWindow menuSearchWindow;return;}window -title (uiRes("m_findMenuItem.kFindMenuItem"))-iconName (uiRes("m_findMenuItem.kFindMenu"))-w 435 -h 250menuSearchWindow;formLayout searchForm;text -al "left"  -label " Input keywords and press Enter keyboard can search .\n Select behind the MEL_CMD words and right click mouse button can run the selected command by popupMenu \n, select the FULL_UI_PATH words  can add menu command to shelf." searchDirections;textField -cc "searchAllMenus (`textField -q -tx searchStringField`)"searchStringField;checkBox -label (uiRes("m_findMenuItem.kCaseSensitiveSearch")) -v false searchCaseSensitive;scrollField -ann "select behind the MEL_CMD words and right click mouse button can run the selected command by popupMenu \n, select the FULL_UI_PATH words  can add menu command to shelf." -editable false -height 250 searchResultsTextField;/   tjh 添加右键菜单选项,用于执行命令,及添加到shelf工具架      //popupMenu;menuItem -l "Run selected menu command" -c "eval ` scrollField -q -sl searchResultsTextField `"; menuItem -l "Add selected menu to shelf" -c "menuItemToShelf ` scrollField -q -sl searchResultsTextField `"; button -label (uiRes("m_findMenuItem.kClose"))-c "window -e -visible false menuSearchWindow"searchCloseButton;setParent ..;int $spacing = 5;formLayout -e-af searchDirections "left" $spacing-af searchDirections "top" $spacing-af searchStringField "left" $spacing-ac searchStringField "top" $spacing searchDirections-af searchStringField "right" $spacing-af searchCaseSensitive "left" $spacing-ac searchCaseSensitive "top" 1 searchStringField-af searchCaseSensitive "right" $spacing-af searchResultsTextField "left" $spacing-af searchResultsTextField "right" $spacing-ac searchResultsTextField "top" 0 searchCaseSensitive-ac searchResultsTextField "bottom" $spacing searchCloseButton-af searchCloseButton "left" $spacing-af searchCloseButton "right" $spacing-an searchCloseButton "top" -af searchCloseButton "bottom" $spacingsearchForm;showWindow menuSearchWindow;
}

文件下载地址:链接:https://pan.baidu.com/s/1j2tPHsU5muIRG4x4y_nHYA
提取码:86m9
复制这段内容后打开百度网盘手机App,操作更方便哦
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