效果图


具体实现以及写的过程中遇到的问题
第一步:建立数据库,像这种比较繁多的数据,可以用execl表格来做,然后Navict可视化工具,导入进去
加载数据数据库到项目中来,在res目录下建立一个raw文件夹,
DBOpenHelper.java
package cn.bzu.bztc.happyidiom.db; import java.io.File; import java.io.FileOutputStream; import java.io.InputStream; import cn.bzu.bztc.happyidiom.activity.R; import android.content.Context; import android.database.sqlite.SQLiteDatabase; import android.os.Environment; public class DBOpenHelper { private final int BuFFWER_SIZE= 400000 ; //缓冲区大小 public static final String DB_NAME= "idioms.db" ; //保存的数据库文件名 public static final String PACKAGE_Name= "cn.deu.bztc.happyidiom.activity" ; //应用的包名 public static final String DB_PATH= "/data" +Environment.getDataDirectory().getAbsolutePath()+ "/" +PACKAGE_Name+ "/databases" ; //在手机里存放数据库的位置 private Context context; public DBOpenHelper(Context context) { super (); this .context = context; } public SQLiteDatabase openDatabase(){ try { File myDataPath= new File(DB_PATH); if (!myDataPath.exists()){ myDataPath.mkdirs(); //如果没有这个目录则创建 } String dbfile=myDataPath+ "/" +DB_NAME; if (!( new File(dbfile).exists())){ //判断数据库文件是否存在,若不存在则执行导入,否则直接打开数据库 InputStream is=context.getResources().openRawResource(R.raw.idioms); FileOutputStream fos= new FileOutputStream(dbfile); byte [] buffer= new byte [BuFFWER_SIZE]; int count= 0 ; while ((count=is.read(buffer))> 0 ){ fos.write(buffer, 0 , count); } fos.close(); is.close(); } SQLiteDatabase db=SQLiteDatabase.openOrCreateDatabase(dbfile, null ); return db; } catch (Exception e) { // TODO: handle exception e.printStackTrace(); } return null ; } } 上面的代码实现功能主要是使用输入输出流将idioms.db复制到手机中默认存放 数据库的位置
在test包下建立DBOpenHelpTest.java(链接测试)
package cn.deu.bztc.happyidiom.test; import java.util.List; import cn.bzu.bztc.happyidiom.dao.AnimalDao; import cn.bzu.bztc.happyidiom.db.DBOpenHelper; import cn.bzu.bztc.happyidiom.entity.Animal; import android.test.AndroidTestCase; public class DBOpenHelpTest extends AndroidTestCase { public void testDBCOpy(){ DBOpenHelper dbopenHelper= new DBOpenHelper(getContext()); dbopenHelper.openDatabase(); } public void testGetAllAnimals(){ AnimalDao animalDao=AnimalDao.getInstance(getContext()); List animals=animalDao.getAllAnimals(); System.out.println(animals.size()); for (Animal animal:animals){ System.out.println(animal.getName()); } } }
然后你会发现在raw目录下多个数据库
happyidiom.entity建立实体类
public class Animal { private int id; private String name; //成语名称 private String pronounce; //成语发音 private String explain; //成语解释 private String antonym; //反义词 private String homoionym; //同义词 private String derivation; //源自 private String examples; //例子 public int getId() { return id; } public void setId( int id) { this .id = id; } public String getName() { return name; } public void setName(String name) { this .name = name; } public String getPronounce() { return pronounce; } public void setPronounce(String pronounce) { this .pronounce = pronounce; } public String getExplain() { return explain; } public void setExplain(String explain) { this .explain = explain; } public String getAntonym() { return antonym; } public void setAntonym(String antonym) { this .antonym = antonym; } public String getHomoionym() { return homoionym; } public void setHomoionym(String homoionym) { this .homoionym = homoionym; } public String getDerivation() { return derivation; } public void setDerivation(String derivation) { this .derivation = derivation; } public String getExamples() { return examples; } public void setExamples(String examples) { this .examples = examples; } } 然后在数据库管理层 (Dao 层)建立操作类AnimalDao.java
public class AnimalDao { private static AnimalDao animalDao; private static SQLiteDatabase db; /** * 将构造方法私有化 */ public AnimalDao(Context context) { DBOpenHelper dbHelper= new DBOpenHelper(context); db=dbHelper.openDatabase(); } /** * 获取AnimalDao实例 */ public synchronized static AnimalDao getInstance(Context context){ if (animalDao== null ){ animalDao= new AnimalDao(context); } return animalDao; } /** * 从数据库读取所有的动物类成语 */ public static List getAllAnimals(){ List list= new ArrayList(); Cursor cursor=db.query( "animal" , null , null , null , null , null , null ); if (cursor.moveToFirst()){ do { Animal animal= new Animal(); animal.setId(cursor.getInt(cursor.getColumnIndex( "_id" ))); animal.setName(cursor.getString(cursor.getColumnIndex( "name" ))); animal.setPronounce(cursor.getString(cursor.getColumnIndex( "pronounce" ))); animal.setAntonym(cursor.getString(cursor.getColumnIndex( "antonym" ))); animal.setHomoionym(cursor.getString(cursor.getColumnIndex( "homoionym" ))); animal.setDerivation(cursor.getString(cursor.getColumnIndex( "derivation" ))); animal.setExamples(cursor.getString(cursor.getColumnIndex( "examples" ))); list.add(animal); } while (cursor.moveToNext()); } return list; } } 下面进行单元测试,如下
UI界面
然后在res的values目录的string.xml文件中定义
<string-array name= "category" > <item>动物类</item> <item>自然类</item> <item>人物类</item> <item>季节类</item> <item>数字类</item> <item>寓言类</item> <item>其他类</item> </string-array> happyidiom.activity中建立MainActivity.java
public class MainActivity extends TabActivity { private TabHost tabHost; @Override protected void onCreate(Bundle savedInstanceState) { super .onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_NO_TITLE); //取消标题栏 setContentView(R.layout.activity_main); tabHost=getTabHost(); addTab( "study" , R.string.title_study, R.drawable.study,StudyActivity. class ); addTab( "search" , R.string.title_search, R.drawable.search, StudyActivity. class ); addTab( "study" , R.string.title_game, R.drawable.game, StudyActivity. class ); addTab( "save" , R.string.title_save, R.drawable.save, StudyActivity. class ); addTab( "help" , R.string.title_help, R.drawable.search, StudyActivity. class ); } private void addTab(String tag, int title_introduction, int title_icon,Class ActivityClass){ tabHost.addTab(tabHost.newTabSpec(tag) .setIndicator(getString(title_introduction), getResources().getDrawable(title_icon)).setContent( new Intent( this ,ActivityClass))); } @Override public boolean onCreateOptionsMenu(Menu menu) { // Inflate the menu; this adds items to the action bar if it is present. getMenuInflater().inflate(R.menu.main, menu); return true ; } } 在这个类里调用TabHost组件, 然后调用了抽取出来的自定义的方法addTob()添加了五个选项卡,方法的四个参数分别为每个选项卡的tag,指示器上显示的标题。,指示器上显示的图片,选项卡对应的内容。